Devlog & notes

Journal

Process posts about films, games, music, and education projects. New articles land here as the studio ships work.

August 14, 2026

Building The Chart Room

How JabMed Media’s third browser game became pocket Sudoku that inks in pirate treasure maps — and why it talks to Plankwalk.

August 3, 2026

Building Critical Mass

Why JabMed Media’s second game is science hangman with Fact Cards — and how Protocol Charts became the lab’s classified floor plan.

August 2, 2026

Building Plankwalk

How Plankwalk went from hangman concept to a cinematic pirate browser game with modes, audio, and mobile-friendly play.